Grandma's Boy

Grandma's Boy 2006

6.53

På dagarna är 35-åriga Alex världens mest erfarne dataspelstestare och på nätterna utvecklar han i hemlighet den nästa stora spelsuccén för X-Box generationen. När en av hans rumskompisar spenderar hyran på "massageterapeuter" tvingas han flytta in hos sin omtänksamma mormor Lilly och hennes två väninnor Grace och Bea. Generationsklyftan är lättare att övervinna än han trott, men hur talar man om för sina yngre kollegor och sin supersexiga nya chef att man bor ihop med sin mormor?

2006

NEW GAME!

NEW GAME! 2016

7.20

After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.

2016

Magic of Stella

Magic of Stella 2016

7.00

First-year high school student Tamaki Honda and her SNS club as they work together to create a self-published game. With Tamaki as the project’s illustrator, she works alongside the club’s other (rather peculiar) members, including Shiina (the club president and game programmer), Ayame (the scenario writer), Kayo (their music composer), and Yumine (the club’s boys’ love expert).

2016

Welcome to the N.H.K.

Welcome to the N.H.K. 2006

8.51

Sato's life – or what's left of it – is a paranoid mess of conspiracy theories and social anxieties. He's terrified of the outside world; his apartment is overflowing with the remnants of cheap take-out food; and his retinas have been permanently scarred by a steady diet of internet porn. But maybe it's not all his fault. After all, the nefarious N.H.K. is out there, and they’re determined to turn society's fringe-dwellers into a brainwashed lot of jobless, hopeless, futureless recluses. Enter Misaki – a mysterious girl-next-door type who is Sato's last chance to beat-down his inner demons and venture out into the light of day. She's ready to help him overcome his crippling phobias, but Sato would rather cower in his existential foxhole and pretend to work on the demo for his virtual sex game. He’s afraid to face the world. She's strangely desperate to fix a total stranger. Maybe together they can be normal.

2006

D-Frag!

D-Frag! 2014

7.10

Kazama Kenji likes to believe he is something of a delinquent. Moreover, others seem to like to agree that he is. Of course, Kenji's gang finds their way to a group of four not-so-normal girls—Chitose, Sakura, Minami and Roka—and all at once, whatever reputation he may have is nothing compared to the outrageous behavior of the girls. Shanghaied into joining their club, what will happen to his everyday life from that point on?

2014