The Divine Move 2014
A professional GO player gathers a team to help him carry out his revenge against the man who killed his brother.
A professional GO player gathers a team to help him carry out his revenge against the man who killed his brother.
The ancient Chinese game of Go has long been considered a grand challenge for artificial intelligence. Yet in 2016, Google's DeepMind team announced that they would be taking on Lee Sedol, the world's most elite Go champion. AlphaGo chronicles the team as it prepares to test the limits of its rapidly-evolving AI technology. The film pits man against machine, and reveals as much about the workings of the human mind as it does the future of AI.
In the 1990s, when Go gambling fever swept Korea, Gui-su loses everything because his father gambled obsessively until there was nothing left. Left all alone in the world, Gui-su meets a mentor and Go teacher, Il-do, and goes through vicious training to become the grandmaster of Go. He sets out for revenge on the world that destroyed his life, but soon finds himself chased by an unknown loner pursuing his own vendetta.
The life of Go master Wu Qingyuan from his meteoric rise as a child prodigy to fame and fortune as a revolutionary strategic thinker, as well as the tumultuous conflicts between his homeland of China and his adopted nation of Japan.
Ten years before the outbreak of the Second World War in Asia, a Japanese Go master and his Chinese rival meet in China to play a game of Go (loosely described as an Asian version of chess). It soon becomes evident that the Chinese master's son is the most talented player that the Japanese master has ever encountered, and he convinces the boy's father to let him bring the child back to Japan to train him as a professional Go player. Years pass, and as the young Chinese master grows to maturity in Japan, the Japanese invasion of China forces him to choose between his triumphant career and his loyalty to his native country. His decision is complicated by his marriage to the daughter of the Japanese master, with whom he has produced a child. His choice will profoundly alter the lives of two families. Their saga serves as a reflection of the tragic relations between their two great countries, and the possibility of reconciliation and healing.
A young Chinese Go board game player arrives in Japan for training. He doesn't speak Japanese and becomes embarrassed living there. By dropping his Go stones, he happens to meet an old Japanese woman who sells vegetables on the street. They become familiar with each other. The young Chinese Go player, the old woman named Igarashi and her grandson Shoichi then live together.
Weiqi, often referred to as "Go" in English, is arguably the most important game in East Asia, with an estimated thirty million to fifty million players throughout the world. Weiqi is a board game but it is more. It is immersed in more vivid and often contradictory cultural metaphors than any other game in the world. As Chinese politics have changed over the last two millennia, so too has the imagery of the game—from a tool to seek religious enlightenment to military metaphors, one of the noble four arts, one of the condemned “four olds”, nationalism, transnationalism, historical elitism, and futuristic hyper rationality.
When LIU Yishou, nicknamed the "Go King" by his peers because of his skill in Weiqi (Go), finds himself without a job. And with no other skills to make a living, he then turns to teaching this strategic Chinese board game in a humble training school for children. Annoyed by her husband's passion for the game, LIU Yishou's wife leaves him, but their son, Xiao Chuan, wants to stay with his dad. Unexpectedly, LIU Yishou discovers that his son has a great talent for playing Weiqi and vows to support him in developing his gift for the game. A struggle then arises for the Go King to come up with the money to finance his son's studies of Weiqi.
Guanglin is a blind boy in China who displays great skill at the ancient board game called Go, in which two players place black and white pieces on a grid in an attempt to dominate their opponent. Raised by a single father with limited means, Guanglin faces deep societal prejudice against the blind. First-time filmmaker Yunhong Pu, supported by veteran producer Jean Tsien (76 Days), follows the father and son trying to make a better future for themselves.
Hikaru Shindō is just a normal 12-year-old boy, but one day he's rummaging through his grandfather's things to see if he can find something to sell and pulls out an old go board. A ghostly apparition appears out of the board and tells Hikaru his sad story. His name is Fujiwara no Sai, a man who was a go instructor to the emperor of Japan a thousand years ago. However, because of the bad sportsmanship of his opponent during a game, Sai was accused of cheating and banished from the city. With no livelihood or any other reason to live, Sai committed suicide by drowning himself. Now, he haunts a go board, and wants to accomplish the perfect go game, called the "Hand of God" which he hopes to do through Hikaru. If Hikaru will be able to do it or not (or even wants to) will have to be seen.
Take a nostalgic trip back to the late 1980s through the lives of five families and their five teenage kids living in a small neighborhood in Seoul.
Since he was a child, the board game baduk has been everything to Jang Geu-rae. But when he fails at achieving his dream of becoming a professional baduk player, Geu-rae must leave his isolated existence and enter the real world armed with nothing but a high school equivalency exam on his resume.
The drama tells the story of Shi Guang who discovered an ancient go board by coincidence and thus got to know Chu Ying, a go player who has been entrenched in the go board as a "soul" and who has experienced thousands of years. Under his influence, he gradually confronted the story of interest in go and inspiring to become a professional go player.