Yu☆Gi☆Oh! 1999
A shy duelist stumbles upon the legendary Red Eyes Black Dragon, with that card in his possession, he must learn to bring out his confidence to duel.
A shy duelist stumbles upon the legendary Red Eyes Black Dragon, with that card in his possession, he must learn to bring out his confidence to duel.
Having faced each other on countless occasions, Yugi and Kaiba again put their pride and experience to the test in a duel that transcends dimensions.
After falling through a time-slip, Yusei Fudo (who has just had his powerful card stolen by a mysterious stranger) meets with Jaden Yuki and Yugi Muto, who agree to help Yusei defeat the evil Paradox, who is planning to destroy Pegasus before he can invent Duel Monsters.
Magic: The Gathering is the most popular collectible card game in the world. At Magic's Pro Tour, players from around the globe compete to prove who is the best. They are writers, game theorists, jewelry apprentices, female pioneers, and teenage geniuses.
Jake, a teenager who lives to play Magic the Gathering, heads to the local comic book shop one Saturday to try his hand at the latest tournament. There he finds a wide variety of characters including a Vampire the Masquerade enthusiast, a bumbling nerd down on his luck, and a pair of battling rappers, all there to take the top prize. Jake must gather his strength and use his training to win the day, although his true reward may not be what he expects. Be ready for puppets and singing.
Pop culture addicts Zack and Manny attend an engagement party where groom-to-be Roy, a former uber-geek has turned 'normal' in an effort to pursue a happy future with beautiful vegan baker, Emily. Manny panics when he learns that at a vegan party there's no meat, eggs or dairy. He falls into a delirium leading to near-death where he meets his guardian angel, Serra. Zack is given some sage advice from ganja guru, Moses, and decided that he must save Roy from himself. In the end, Roy realized that it's best to let your 'geek' flag fly. Flash forward to the wedding day... zombies disrupt the festivities.
Aichi Sendou is a timid third-year middle school student who has always lived his life looking backwards rather than forward. However, he has a card called "Blaster Blade" that was given to him when he was little, which is the sole thing that sustains him. Then Toshiki Kai, a cool-hearted high schooler, introduces Aichi to a card game called "Vanguard". When participants battle they picture they are on a planet called "Clay", and since Vanguard features a never before seen game system it has become popular around the world. Aichi immediately likes Vanguard, so he begins to play it with his friends Misaki Togura and Kamui Katsuragi, and others like his new rival Kai (who is one of the best Vanguard players). Aichi plays every day and he strives with all his soul and heart to play better, so when he battles Kai, Kai will recognize Aichi's worth.
Third-year middle school student Yu-yu Kondo lives in Kanazawa city of the country of Kaga. Being unable to reject requests, Yu-yu often gets caught up in his sister's hobbies. When Yu-yu could no longer bear it and ran away from home, he was saved by Megumi Okura. Megumi invites Yu-yu to the Night Amusement Park "Wonder Hill" where her friends gather. The amusement park is where many youths of the Vanguard-centric group "Team Blackout" gather. And this is how Yu-yu encounters Vanguard and was drawn in by the appeal of Vanguard and the world and friends he had never seen before.
Dan is teaching young Battle Spirits fans about the cards, but he is suffering from a thirst he cannot quench. “I want fierce battles! I want to fight someone even stronger!!” And then Mai appears. She asks him to come with him to an era in which he can Battle. The new stage for Dan’s fights is the future. The Earth is being encroached on by Otherworld Mazoku monsters. He reunites with the administrator Kazan who asks him to rescue humanity from the brink of disaster.
When aspiring duelist Yuma meets Astral, a mysterious visitor from another universe, it seems like destiny. Yuma needs Astral to teach him how to duel, and Astral needs Yuma to help him regain his memories!
Bashin is a grade 6 student who loves trading card games. The globally popular card game Battle Spirits is all the rage. Through some strange circumstances, Bashin acquires a Pyroxene which gives Bashin the ability to become a Card Battler. He can summon the monster Spirits depicted on the cards so they can fight each other. Bashin learns that the legendary X Rare Card actually exists, and he engages in fierce card battles with other rivals to get the X Rare Card.
Hajime Hinobori is a grade 7 student who loves Battle Spirits. His parents leave him to research Battlefield Systems for the International Battle Spirits Association. Hajime is left under the care of their dear friend Dr. Denjiro. Then, Hajime finds a completed a Battlefield System demo machine. He will now fight as a Test Battler and is incredibly excited by the Spirits materialized in the Battlefield!
Two years have passed since the Mauve's uprising. Gallet Revolt who has landed in Grand Lolo, following his battle with Vizarga has undergone great changes in his ideals. While in the "white world," Gallet meets a certain young man. Meanwhile, Varte Parx, who rose as the leader of the Mauve, uses his aerial fortress to put pressure on the Unified Government. The confrontation between the Unified Government and Mauve continues to intensify. Can Gallet change the future laid out in the Otherworld Records? The cogwheel of fate continues to rotate, and the world finally enters a time of change.
It is the year 2030, and the stage is the capital of Japan, Chou-Tokyo. Through "Buddyfight", humans have started cultural interactions with residents from other worlds called "Affinity Dimensions". Buddyfight is a game with selected humans as the "Buddyfighter", and residents from the other world as the partner (known as "Buddy Monster"). These battles have high significance and sometimes it is even used to decide the fate of a nation, and naturally there are those who seek to use the Buddy Monsters for evil purposes.
Shunta, a boy who loves Battle Spirits, is led by a card and called to the “Spirits World” in another dimension. Eto, the priestess who summoned Shunta, warns of the Spirits World’s demise due to the evil God-King’s resurrection. In order to stop it, she says they must bring back together the twelve God-Kings for their powers. Joined by Yoku Albatrosa, a boy summoned from another dimension, Shunta is led by Eto on a journey to find the twelve God-Kings who are scattered throughout the world.
In a new era of Battle Spirits, cards are treasures scattered throughout space. Adventurers called Card Questers battle against each other seeking out more and more powerful cards. The extremely tenacious Card Quester Rei and his beloved little dragon Mugen take off into the vast panoramas of space, blasting through the stratosphere of wild stars in the Star Number One. Rei masters various ultimate attributes, and transforms according to attribute colors!
The year is 2661 CE. Ten years ago, Bashin Dan became the trigger that stopped the Earth from resetting itself. On the anniversary of this sacrifice, Barone and Clackey hold a conference, celebrating the union of Mazoku and humanity, and also Dan's feats. However, beneath that peace, an organization named Cardinal Sign advocates for the subjugation of Mazoku and human supremacy. They resort to terrorist attacks, violence, and have somehow obtained the 12 Zodiac X-Rares which ought to have vanished together with Dan. Amidst all this chaos, the bearers of the core's light feel a weird sensation, one that they've felt before. What could be the meaning of it, and what is the meaning behind the card that appeared within their decks, named "The Clash King's Miracle"?
Hosts and popular content creators Meghan Camarena (a.k.a. Strawburry17) and Andrew Mahone (a.k.a. Tricky Gym) meet and mentor aspiring Trainers looking to foster connections with family and friends through their love of the Pokémon Trading Card Game (TCG), highlighting the ever-growing Pokémon community.
The series follows the adventure of Bearers of Light's Core that will shape the destiny of the world.