Spy Kids 3-D: Game Over 2003
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
A journey into the creative mind of the most iconic video game designer in the world. Featuring appearances from visionary artists Guillermo del Toro, Nicholas Winding Refn, Grimes, George Miller, Norman Reedus, Woodkid, Chvrches, this visually captivating documentary gives a rare insight into Hideo Kojima’s creative process as he launches his own independent studio.
School friends Lee Wan and Shin Gi Tae are inseparable school friends who spend every single moment of free time they have together. But Lee Wan has a secret: He has a crush on his best friend and wants their relationship to turn romantic. When he tells Shin Gi Tae how he feels, Gi Tae recoils and Lee Wan runs away to a new life. Seven years later, Lee Wan who is now an illustrator is called to an interview at a gaming firm that is developing a dating-themed game where he he comes face-to-face with Shin Gi Tae, who is a team leader at the same firm. Now these two former friends must work together, despite the events of seven years ago. But will spending so much time in one another’s company again result in friction – or could it reignite old passions?
Over 133 years in the making, from humble beginnings manufacturing 'Hanufuda' cards came one of the world's most recognized videogame companies, from the birth of Mario and Luigi to Donkey Kong and Zelda... to beating its competition and presenting itself as a platform for quality games and strong values. This is the story of Nintendo.
Exclusive behind-the-scenes access to legendary game creator Hideo Kojima's new studio, Newsbeat shows the making of Death Stranding - the first game from Kojima Productions in Tokyo.
The Name of the Game is a feature-length documentary about the team up between the legendary arcade game designer, Eugene Jarvis, and the Finnish game developer, Housemarque. The end result of the collaboration was the critically acclaimed PS4/PC title Nex Machina. The film gives the audience an unprecedented access to the unpredictable and plain crazy world of making a video game – uncensored.
After quitting their corporate jobs, Bartek and Rafal decided to create their first video game (Lichtspeer). The movie follows them throughout the last few months of working on the project. You’ll be able to witness their struggle to publish the game on PlayStation, the emotions of people associated with the game’s launch, and finally, Rafal’s and Bartek’s attempts to break into the consciousness of youtube stars and the industry press
Documentary about a German video game about climate change.
This 78-minute documentary covers every aspect of this iconic game’s creation through interviews with director Hideki Kamiya, Bayonetta character designer Mari Shimazaki, producer Yusuke Hashimoto, designers Hiroshi Shibata and Masaaki Yamada, and a selection of other important members of Platinum Games, the creators of the Bayonetta series. The documentary will take you deep into Bayonetta’s origins, in the words of the game creators themselves!
"Spelkollektivet: To Build a Castle" is the story of the world's largest co-living space for game developers, and the people living there. Follow the founder James Newnorth as he navigates the many obstacles of turning an untried idea into reality. Meet the three indie devs Leene Künnap, Matej Jan and Michal Roch as they work on their respective games, "Death and Taxes", "Pixel Art Academy" and "Lords and Villeins". Find out if Spelkollektivet fosters the next indie dev star.
Several independent game creators retell their struggles, failures, and triumphs while discussing what it means to be an "indie", and what it means to be a creative.
Sato's life – or what's left of it – is a paranoid mess of conspiracy theories and social anxieties. He's terrified of the outside world; his apartment is overflowing with the remnants of cheap take-out food; and his retinas have been permanently scarred by a steady diet of internet porn. But maybe it's not all his fault. After all, the nefarious N.H.K. is out there, and they’re determined to turn society's fringe-dwellers into a brainwashed lot of jobless, hopeless, futureless recluses. Enter Misaki – a mysterious girl-next-door type who is Sato's last chance to beat-down his inner demons and venture out into the light of day. She's ready to help him overcome his crippling phobias, but Sato would rather cower in his existential foxhole and pretend to work on the demo for his virtual sex game. He’s afraid to face the world. She's strangely desperate to fix a total stranger. Maybe together they can be normal.
"Wonderland" is a hugely popular virtual reality game, but the game's developer, Lu Weida, is from the future. Lu Weida was absconded to the present day and used the future technology and thus earning huge wealth. Meanwhile, Lu Weida's real purpose is to make the game's monster "Chimeras" to appear in the real world, and eventually rule it by controlling them. A new legend begins.
Filmed in five cities over a six month period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers. The series examines the creative process, technical skill, and friendships that form through a game jam event on a more personal and intimate level. Super Game Jam spans five episodes, each of which includes one of the five games - exploring intimate topics, abstract themes or complete madness.